TI Companion PlusA second-screen dashboard for Terra Invicta
Terra Invicta spreads what you need across dozens of screens you can't open together. The companion reads the save the game writes, refreshes on every autosave, and puts nations, councilors, missions and projects side by side: comparisons, turn-to-turn changes, what a recruit would add to your council. It only uses what the game already shows you.
What it shows
Alerts
Rules checked on every save: what changed since the previous one and what needs attention now.
Council
Attribute coverage, the missions nobody on your council can run, and which recruit candidates would cover them.
Missions
The real attacking and defending factors of each mission, read from the game templates, and targets ranked with the raw values next to the score.
Nations
Trends over time and a detail view for every nation, with not-yet-born separatist states filtered out.
YASS
Yet Another Spreadsheet Simulator: the game's priorities panel with clickable pips, and spreadsheet-style nation calculators on the game's own formulas: cohesion, unrest, annexation, where the nation will be in 1 to 20 years with investment points growing with GDP and Mission Control up to its cap, and what splitting a nation does to IP and control point cost.
Factions
Rival factions and their councilors compared only on what your intel unlocks, with the game's own intel thresholds.
Space
Visible habitats, Earth orbits with free slots, buildable modules and when you can afford them; mining sites ranked by yield and the orgs with space bonuses.
Technologies
What each available technology unlocks for your faction, with the unlock chance shown by the Research screen.
Presets
Custom priority presets prepared as files to copy into the game: no mods, so achievements stay enabled.
History
Every save archived: differences between turns, goals and notes, exportable to another browser.
14 languages
Mission, nation and project names in all 14 languages of the game, read from its official localization.
How it works
- 1Open this page in Chrome or Edge on the PC where you play.
- 2Choose My Games or TerraInvicta inside Documents: the companion finds the Saves folder by itself.
- 3Keep it on a second monitor. It reloads by itself every time the game saves.
- 4The first visit downloads about 13 MB (Python compiled to WebAssembly); after that it starts from the browser cache.
- 5Just curious? The demo opens a real campaign by b4p3p, author of the original companion, in any browser.Try the demo →
Questions
- Is it a cheat?
- No. It is a reading tool: it shows only what the game already lets you see. Councilors' real loyalty, intel you haven't gathered and rival missions during the mission phase stay hidden. When a number is our own computation, like a target score, it says so and shows the raw values next to it.
- Are my saves uploaded anywhere?
- No. The companion runs entirely in your browser and reads the saves from the folder you choose. No account, no tracking scripts. History and notes stay in the browser; you can export them.
- Does it change my game or my saves?
- It never writes to saves. Priority presets are files you copy into the game yourself; they don't use the mod system, so achievements are not disabled.
- Which browsers work?
- Chrome and Edge on desktop: reading a folder of your PC needs the File System Access API, which Firefox and Safari don't offer. The demo works in any browser.
- Is it free? Is it official?
- Free, with no ads. It is a fan project, not affiliated with Pavonis Interactive or Hooded Horse.
Fan project, not affiliated with Pavonis Interactive or Hooded Horse. Terra Invicta, its names, texts, data and icons belong to their respective owners.